J. Wallace Posted August 5, 2016 Share Posted August 5, 2016 (edited) Hello I was adding some stipple to a simple gravel pathway when I thought it might be a good idea to save this. I saved the stipple, it took perhaps 30 seconds to save which surprised me. I then discovered my file went from 117 mb to 1.13 GB. I deleted the saved stipple in my resource browser and it returned to 117 mb. Amazing to see VW still running with a file that size. Anyone saved stipples before and had this type of experience? Edited August 5, 2016 by J. Wallace Quote Link to comment
P Retondo Posted August 5, 2016 Share Posted August 5, 2016 Yes, the stipple is enormously memory and processor intensive. It's basically useless, for something that at first glance seems to be a simple thing. Quote Link to comment
bc Posted August 5, 2016 Share Posted August 5, 2016 Yes A long time ago when it was first introduced I tried it out. It bloated my file so much it was unworkable so I chalked it up to the human figure tool syndrome and abandoned it completely. Quote Link to comment
Vectorworks, Inc Employee PVA - Admin Posted August 5, 2016 Vectorworks, Inc Employee Share Posted August 5, 2016 It is an IMMENSE resource hog and I have never figured out why. Usually it can be replaced by the much more efficient Tile fill these days. 1 Quote Link to comment
collins Posted October 9, 2022 Share Posted October 9, 2022 Is there a way to create randomness in a tile? The beauty of stipple is that the tile can appear scattered (if that is what you are looking for). I'd like to incorporate the randomness within scattered leaves and grass textures. Quote Link to comment
Tom W. Posted October 9, 2022 Share Posted October 9, 2022 Yes I'm sure if you play around with your Tile you can create the effect you're after. This was 30 seconds work: Quote Link to comment
collins Posted October 9, 2022 Share Posted October 9, 2022 That tile repeats just as you have drawn in. Is there a way to include randomness to the layout so there is randomness to the overall tile. Quote Link to comment
Tom W. Posted October 9, 2022 Share Posted October 9, 2022 No. But obviously the larger your drawn layout is the less repitition there'll be in the tile + the more 'random' it will appear. Enough for most people's purposes I would have thought. Even the various 'random' hatches out there (stone patterns for example) are based on repetition. I imagine you could generate something truly random using Marionette however... 1 Quote Link to comment
bob cleaver Posted October 10, 2022 Share Posted October 10, 2022 If the pattern is treated as a ‘plant’, you can vary the size and rotation - the trick is to make the pattern as simple as possible - We have made boulders a ‘plant’ and are able to quickly add them with some variation- 3 1 Quote Link to comment
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.