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rDesign

Improvements to Renderworks Grass Shader

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Two requested improvements to the Grass Shader (which is really quite fun to play with):

1. Enable 'Variation' within 'Length' — this would make it easier to render grasses and weeds having natural variations in length. Right now, everything is the same length.

2. Inside the Grass Shader seetings, in addition to 'Choose Image' — also enable the Noise Shader.

Edited by rDesign
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