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When using EAP in Marionette the object disappears when moved in oblique mode. I am told its because EAP is a plugin and its causing the issue.

Could someone reprogram a EAP marionette node without using either vs.ExtrudeAlongPath or vs.CreateCustomObjectPath

Maybe posted in wrong location but as I understand Marionette uses Python.

Thank The VW file is down here


Edited by Alan Woodwell

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