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Splotchy renderings


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On 5/25/2016 at 10:01 PM, PVA - Admin said:

So, the textures you use for your glass in windows and doors, edit that texture and then click "Indirect Lighting Options", inside here, check "Portal"

 

On 5/26/2016 at 7:50 PM, Dave Donley said:

This can happen when bright light comes into the scene through narrow holes which is why the Portal option helps with window glass textures (that was my first thought but Jim mentioned it to you, I agree Portal should be turned on for the window glass).

 

I had no idea about the 'Portal' setting! It solved my blotchiness. Glad I found this thread. Thanks. I have had blotchiness caused by Lights before but this time there weren't any lights so was at a loss as to what was causing it... the glass in the windows...

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