zoomer Posted May 19, 2016 Share Posted May 19, 2016 Are there any hidden dangers or catastrophes to be expected using Symbols inside of Solid Additions, beside the Symbols not updating until I explicitly go in Solid Additions Sub Mode ? Quote Link to comment
michaelk Posted May 20, 2016 Share Posted May 20, 2016 Until 5 minutes ago I would have sworn that that was impossible :-) I say do it! MK Quote Link to comment
zoomer Posted May 20, 2016 Author Share Posted May 20, 2016 I also expected a giant error warning but nothing happened. OK, Solid Additions can have one common parent Class/Color/Material only. And there won't be additional Texture Selections with the other Materials grouped in SA's when exported to Cinema. Didn't notice as I played with furniture having one same Material only. Pity, as SA's export very well in C4D/FBX and group every content into one single Mesh Item. Quote Link to comment
bcd Posted May 20, 2016 Share Posted May 20, 2016 It seems unlikely but yes you can perform Solid Additions/ Subtractions and other Booleans between Symbol-Symbol and Symbol-Solid. ^ Attributes & Textures are lost Hybrid Symbols lose their 2d components. Otherwise it's a great feature Quote Link to comment
zoomer Posted May 20, 2016 Author Share Posted May 20, 2016 So no file corruption or other things to fear ? Quote Link to comment
Vectorworks, Inc Employee PVA - Admin Posted May 20, 2016 Vectorworks, Inc Employee Share Posted May 20, 2016 Worst case I have seen is sometimes if you are many levels within a solid, the symbols 3d geometry doesn't always update if you alter the source symbol, but normally you just need to edit the symbol again and exit and it will push the update. Quote Link to comment
Bas Vellekoop Posted May 20, 2016 Share Posted May 20, 2016 Worst case I have seen is sometimes if you are many levels within a solid, the symbols 3d geometry doesn't always update if you alter the source symbol, but normally you just need to edit the symbol again and exit and it will push the update. Untill now I always had to open and close a subtraction to make it see the changes made to the symbol, but for additions it is apparently not the case. You should really make a mental note to check everytime you change something to the symbol. (would this be solved of you push it through marionette, or you still have to 'update' it?) Quote Link to comment
zoomer Posted May 20, 2016 Author Share Posted May 20, 2016 OK, so Symbols in Solids as a viable option in some special cases. As outside of VW I get problems with Symbols, Extrudes and simple Grouping, as a workaround it SA's will export as a single Mesh Item and they correct Extrudes Face Normals, while keeping everything parametric, optimized and editable inside of VW. Quote Link to comment
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