Brewster933 Posted April 12, 2016 Share Posted April 12, 2016 Just a quick note in case someone else hits this issue. I updated from VW15 to VW16 and found my solar animations didn't show shadows in OpenGL renders. I checked and the issue was persistent across both an iMac and MacBook Pro. The solution I finally found was to delete the Heliodon that was in the model (created in the earlier VW) and replace it with a new one after recording the compass setting etc. All shadows appear to be now working. cheers Bruce 1 Quote Link to comment
zoomer Posted April 12, 2016 Share Posted April 12, 2016 And don't try to set a Heliodon to a Class with a fill color and set to use Class attributes, as the Fill Color will color the Sun Light. 1 Quote Link to comment
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