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I have a surface hatch that i need to line up with the attribute tool, but i'm running into two problems:

1) i cannot use the attribute mapping tool on wall hatches

2) even if i adjust the texture manually to line up, the view port does not display the texture and wall hatch similarly

pics attached.

i'm using "Block (UK) Stretch Bond 450x225 RT" and a renderworks texture and hatch i created.

while editing the hatch mapping in the texture everything is fine, and then the design layer OpenGL looks fine. but, in the viewport, the hatch and image are no longer aligned: the image is correct, but the hatch is off...by a lot.

which brings me back to problem one: i can't edit any texture on the wall.

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