RvG Posted February 22, 2016 Share Posted February 22, 2016 Hi All, This is my first post on the forum and I wanted to ask you if the following idea is possible within Marionette. This is what I want it to do: From a given "source" within a given 2D poly, I want Marionette to generate simplfied "lightning rays" (in the form of a line object). Starting from the source, with a given angle and let it reflect (maximum 4 times) from the bounadries of the 2D poly. According to the law of reflection, the angle of incidence equals the angle of reflection (see picture). Is Marionette capable of such a task? If so, can you give me any starting point? Thanks in advance Roel Quote Link to comment
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