Tom Klaber Posted February 3, 2016 Share Posted February 3, 2016 It seems like having a rotated plan view causes all sorts of funny stuff. The most recent came about when trying to compose a series of lines and polylines into a singled closed polyline. The compose command did work, but not as expected and it ended up shifting the line segments and connecting them incorrectly. I was dumbfounded, as I did not know at first the plan was rotated, but after working on it for several minutes figured it out. Why would a rotated plan change the way the compose command works? We are working on several projects that require that the plans be rotated most of the time. Is there any advice I should pass on to the team about rotated plans and what operations should not be performed while the plan is roated? Quote Link to comment
CipesDesign Posted February 3, 2016 Share Posted February 3, 2016 I have also noticed some really odd behavior while in Rotated Plan view. But alas not specific enough to pin it down for a proper bug report... Quote Link to comment
Vectorworks, Inc Employee PVA - Admin Posted February 3, 2016 Vectorworks, Inc Employee Share Posted February 3, 2016 Many shenanigans do indeed occur in rotated plan that one would not expect. Its a large source of calls and emails in Support. Functionally, anything you can do in non-rotated plan you should be able to do in rotated plan and if you can't then I consider it a bug. If you can get me specifics I can file them, I've filed many "_______ behaves differently in Rotated Plan" Quote Link to comment
PeterT Posted February 3, 2016 Share Posted February 3, 2016 One thing I have noticed in a rotated plan is that hatches do not respect the rotation. For example, if you are in a view rotated 90° and apply a hatch, the hatch comes in sideways to the orientation you are in. (i.e. it still comes in at 0° even though you are rotated 90°). Why can't Vectorworks know that you are in a rotated view and rotate the hatch by the same amount of rotation so it looks normal to the view? Quote Link to comment
AlanW Posted February 4, 2016 Share Posted February 4, 2016 Hi, If you have a hatch and then use the attribute mapping to it and adjust it just a bit it locks in the hatch and it will rotate with the shape. HTH Quote Link to comment
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