GlueDT92 Posted January 13, 2016 Share Posted January 13, 2016 I have a 3D object that has a grey fill (5% grey). My top and front, and left side views show the fill color correctly, but my right side view shows the fill color as MUCH darker. How do I get that one view to match the rest? Thanks! Quote Link to comment
Andy Broomell Posted January 13, 2016 Share Posted January 13, 2016 What render style are you using? And are you referring to orthographic views of each side, or a single 3D view where you can see all three sides at once? Perhaps try the "Unshaded Polygon" render style which doesn't include default lighting like OpenGL does, so it might achieve what you're requesting. Quote Link to comment
GlueDT92 Posted January 13, 2016 Author Share Posted January 13, 2016 Unshaded polygon worked! Seems counter intuitive since the unshaded polygon option produces a shaded polygon... but hey, cant win 'em all! Quote Link to comment
Andy Broomell Posted January 13, 2016 Share Posted January 13, 2016 (edited) Yeah I think in this case "unshaded" refers to the fact that it's not influenced by the default lighting, rather than referring to whether the shapes are filled with color. (Un-filled shapes could be accomplished with Hidden Line render mode if desired). Edited January 13, 2016 by AEB Quote Link to comment
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