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Bas Vellekoop

ability to select the outer boundary of an EAP

Question

In this example it is not possible to grab the object at the bottom, there is now snapping possible as well.

Please give EAP`s the ability to select them on all sides and have the ability to be snapped on.

ubbthreads.php?ubb=download&Number=13686&filename=aiblity to select the outer boundary of an EAP.jpg

Edited by Bas Vellekoop

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I will try to explane.

Example with an EAP:

Yellow circles are the place where I can snap, but not the best places.

Best places to snap are where the red lines are, at out most boundary/end of the geometry. But the outmost boundary/end is not snapable, and even not visual in wireframe.

Does this make sense in my not so fluent English? :)

ubbthreads.php?ubb=download&Number=13687&filename=2.jpg

Edited by Bas Vellekoop

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+100

(I have wished for this before. Its a significant issue that needs to be addressed. EAP objects act almost like they are invisible in certain parts of the geometry in comparison to other types of objects.)

Kevin

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I get you, though I think if I requested it before I may not have used this wording, which i believe covers it:

Each vertex of the EAP profile should generate a snappable edge for the entire length of the path in the resulting EAP solid.

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- Each vertex of the EAP profile should generate a snappable edge for the entire length of the path in the resulting EAP solid. -

This will not work for rounded geometry like a vertex with a set radius. The vertex is not geometry you want to select/snap to. You want to select the geometry that is created by the vertex. If a vertex in eap-profile has a radius the vertex and created geometry will be not in the same spot most of the times.

Or I'm not understanding correct what you are saying :)

Edited by Bas Vellekoop

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+10

Edges and surfaces should be better snappable and selectable for EAP objects than they are now. I.e. it should become more predictable as well, not just limited to vertices.

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