Bas Vellekoop Posted December 16, 2015 Share Posted December 16, 2015 (edited) In this example it is not possible to grab the object at the bottom, there is now snapping possible as well. Please give EAP`s the ability to select them on all sides and have the ability to be snapped on. Edited December 16, 2015 by Bas Vellekoop Quote Link to comment
0 Hippocode Posted December 16, 2015 Share Posted December 16, 2015 I'm not sure what you are trying to do. There is only one object in the drawing and I can select it in any view. Quote Link to comment
0 Bas Vellekoop Posted December 16, 2015 Author Share Posted December 16, 2015 (edited) I will try to explane. Example with an EAP: Yellow circles are the place where I can snap, but not the best places. Best places to snap are where the red lines are, at out most boundary/end of the geometry. But the outmost boundary/end is not snapable, and even not visual in wireframe. Does this make sense in my not so fluent English? Edited December 16, 2015 by Bas Vellekoop Quote Link to comment
0 Kevin McAllister Posted December 16, 2015 Share Posted December 16, 2015 +100 (I have wished for this before. Its a significant issue that needs to be addressed. EAP objects act almost like they are invisible in certain parts of the geometry in comparison to other types of objects.) Kevin Quote Link to comment
0 zoomer Posted December 16, 2015 Share Posted December 16, 2015 + from here too .... Quote Link to comment
0 Benson Shaw Posted December 16, 2015 Share Posted December 16, 2015 +1 It's disconcerting when edges or surfaces are not snappable or selectable. -B Quote Link to comment
0 Vectorworks, Inc Employee PVA - Admin Posted December 17, 2015 Vectorworks, Inc Employee Share Posted December 17, 2015 I get you, though I think if I requested it before I may not have used this wording, which i believe covers it: Each vertex of the EAP profile should generate a snappable edge for the entire length of the path in the resulting EAP solid. Quote Link to comment
0 Bas Vellekoop Posted December 17, 2015 Author Share Posted December 17, 2015 (edited) - Each vertex of the EAP profile should generate a snappable edge for the entire length of the path in the resulting EAP solid. - This will not work for rounded geometry like a vertex with a set radius. The vertex is not geometry you want to select/snap to. You want to select the geometry that is created by the vertex. If a vertex in eap-profile has a radius the vertex and created geometry will be not in the same spot most of the times. Or I'm not understanding correct what you are saying Edited December 17, 2015 by Bas Vellekoop Quote Link to comment
0 Art V Posted December 20, 2015 Share Posted December 20, 2015 +10 Edges and surfaces should be better snappable and selectable for EAP objects than they are now. I.e. it should become more predictable as well, not just limited to vertices. Quote Link to comment
0 Bas Vellekoop Posted March 4, 2020 Author Share Posted March 4, 2020 bumperdebump 2 Quote Link to comment
Question
Bas Vellekoop
In this example it is not possible to grab the object at the bottom, there is now snapping possible as well.
Please give EAP`s the ability to select them on all sides and have the ability to be snapped on.
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