Marionette Maven Marissa Farrell Posted December 11, 2015 Marionette Maven Share Posted December 11, 2015 Hey Everyone! I just wanted to share this node I've been working on as I'm pretty excited about the way it turned out. It definitely needs further refining - My descriptions aren't up to par for how exactly to use them, and I will soon include a center point as well as look into a way to define the orientation of objects that may be drawn... Circles work wonderfully, but rectangles, etc. can definitely be improved. Let me know what you think! Marissa 1 Quote Link to comment
AlanW Posted December 11, 2015 Share Posted December 11, 2015 (edited) All I have to say is amazing maths!! Edited December 11, 2015 by Alan Woodwell Quote Link to comment
the frog Posted December 13, 2015 Share Posted December 13, 2015 Hello Your node is real nice! I apologies in advance for what I did in the script… Modified (it’s the first time in VS or Python) to allow the turning direction and at the same time the “??? “of the holes, changing the phi value. I understand if we only wanted to change the direction the script should have a Boolean but this I don’t know how to write. Let’ see what we can do with it (Art of course) The frog Quote Link to comment
rDesign Posted December 13, 2015 Share Posted December 13, 2015 I love it - Phyllotaxis! If I ever managed to take the time to figure out Marionette, this was the first thing that I wanted to try to do. Thank you both MarissaF and the frog! Quote Link to comment
Marionette Maven Marissa Farrell Posted December 14, 2015 Author Marionette Maven Share Posted December 14, 2015 (edited) Update: The golden angle node in this file should allow you to reverse the direction via checkbox (boolean) in the OIP, and it allows you to set where the centerpoint of the spiral is... you can also use the output orientation to set the orientation of the object being drawn to face towards the center. This still needs to get fixed when you check 'clockwise' but I'll have it fixed soon! Let me know if you run into any issues with it, or if there's another way you'd like it improved! Marissa Edited December 14, 2015 by MarissaF 1 Quote Link to comment
Marionette Maven Marissa Farrell Posted January 14, 2016 Author Marionette Maven Share Posted January 14, 2016 Yet another revision of the Golden Angle node I created a while back. This one behaves best of all so far. I think v3 had an issue with not being the proper radius of you changed the center point. This also has a better orientation method. I hope to clean it up a bit more in the near future, but am interested in feedback at its current state. GoldenAngle_v4.vwx 1 Quote Link to comment
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