Dieter @ DWorks Posted December 11, 2015 Share Posted December 11, 2015 Subject says it all. I can't do this now, even when setting the texture by object, I can only say what texture, but can't map it. Quote Link to comment
0 Christiaan Posted December 11, 2015 Share Posted December 11, 2015 +1 Like we can with walls now. Quote Link to comment
0 Vectorworks, Inc Employee PVA - Admin Posted December 11, 2015 Vectorworks, Inc Employee Share Posted December 11, 2015 Submitting request now. Quote Link to comment
0 JMR Posted April 4, 2017 Share Posted April 4, 2017 Jim, Do you have any info about what is the status of this? We really need slab/component texture controls just like the walls have. Please... Please see this thread: Quote Link to comment
0 Vectorworks, Inc Employee PVA - Admin Posted April 4, 2017 Vectorworks, Inc Employee Share Posted April 4, 2017 I do not, unfortunately. Slabs are one of many object types that more texture mapping controls (or in some cases, ANY controls) are needed. I am not sure if it's something that can be solved piecemeal per-object or if needs to wait for a more global solution to texture/attribute mapping. This area affects my work directly as well, I push it a lot. I recommend anyone interested in this feature give it an upvote at the top left, the original request was placed before the voting system existed. Quote Link to comment
0 Tom Klaber Posted December 12, 2017 Share Posted December 12, 2017 Why don't slabs have the ability to modify the scale and rotation of a texture like all other objects?? Quote Link to comment
0 willofmaine Posted December 13, 2017 Share Posted December 13, 2017 Further, generally speaking, it would be great if we could map textures individually on all (or at least most) surfaces of all object types, including Extrudes, EAPs, Solids and Generic Solids, as well as Slabs. And it would be great if the orientation of textures (such as particularly the grain of wood textures) could follow (be parallel to) the paths of EAPs. Quote Link to comment
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Dieter @ DWorks
Subject says it all. I can't do this now, even when setting the texture by object, I can only say what texture, but can't map it.
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