zoomer Posted November 27, 2015 Share Posted November 27, 2015 I just start another skeleton structure. As I do Columns by Wall Tool and Wall style to prevent Column Tool's overlapping Faces for Render Exports. I would prefer Extrudes in Symbols but these can't have Story Levels assigned to adapt to Level changes. So I wanted to start building the (horizontal) Girders again with the Wall Tool. But what will happen when my Girdes cross Walls or be tangent to Wall Connections ? How will I ever get a correct Volume Calculation. I can't create a Wall recess for each crossing or double Walls over each other at different height levels. Also I don't want to see the Grirders in Top Plan View, and if at all, just in dashed Lines. Or should I draw thousands of Extrudes, between the Walls and "Columns", plus changing all manually again when changing ? Or Slabs ? Or is there any other option that I missed so far ? Thanks. Quote Link to comment
Diamond Posted November 27, 2015 Share Posted November 27, 2015 (edited) Have you tried the Framing Member Tool? (in the Detailing toolset). Edited November 27, 2015 by Diamond Quote Link to comment
zoomer Posted November 27, 2015 Author Share Posted November 27, 2015 No. Should I ? Thanks, I will look into it Quote Link to comment
Diamond Posted November 29, 2015 Share Posted November 29, 2015 Framing Member Tool hints It is an hybrid object, so it will display for you in both 2D and 3D. Over the last few versions of Vectorworks the Framing Member Tool has improved greatly with you being able to apply mitres to the ends of beams and frames in all 3 dimensions. If the out of the box profiles don't work, you can create your own symbols of 2D profiles. I think the truss options are quite basic, so it will depend on your requirements. Auto Hybrid object hints If Framing member doesn't work in this instance, you could also try the various 3D steel profiles in the Detailing toolset (if it is a steel truss), and create an an Auto Hybrid object (Menu > AEC > Create Auto Hybrid) that can display correctly in 2D and 3D. Auto Hybrid objects are created from pure 3D geometry, and as a consequence cannot contain any 2D or hybrid objects. If you do have trusses/girders that are repeated, you can create a 3D symbol from their geometry and and create multiple auto-hybrid objects from that 3D symbol. Do not create a symbol of an auto-hybrid object, as it can create weirdness. Does that make sense? Cheers. Quote Link to comment
zoomer Posted November 29, 2015 Author Share Posted November 29, 2015 What I want is something that I can bind to Story Levels, at least on Top, for changes. Like Slabs, or better Walls do. Framing members seem not to have that ability. I have thin slabs, therefor girders, for some stories in concrete, some have steel girders. The next thing is that if I draw non structural walls in plan, I wishes they would automatically cut when crossing a girder. Someone mentioned I should do that like fitting Walls to a Roof by Fit Walls to Object. Quote Link to comment
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