MullinRJ 203 Posted December 13, 2015 Get the RGB Value by hovering over the fill in the attirbutes palette. Multiply each RGB value by 256 Actually, multiply RGB values (0..255) by 257. This will map RGB=255 to 65535 and RGB=0 to 0. The shades in-between will be evenly distributed. For the non-picky person the difference is mostly negligible, but you can probably tell, I am not a non-picky person. HTH, Raymond Quote Share this post Link to post