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all rendering (opengl / hidden line / wireframe / renderworks) as recourses


Bas Vellekoop

Question

Wish for a less complicated way of working and visualing of object and viewports in VW and less places where you can find settings for rendering/opengl/hiddenline/wireframe/etc.

From:

https://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&Number=219143#Post219143

I think its confusing that you have several places to change lightning and rendering settings:

At the moment we have:

1 under view: lightning settings

2 the separate open gl settings

(1 and 2 influence each other but are not editable in the same dialog box)

- the separate open gl settings dialog box in the quick prefs, but not the ambient occlusion or lightning there.

-renderworks artistic that shows the button lighting options in the OIP but doesn't have any effect as long as artistic renderworks is selected with artistic lines.

- realistic renderworks recourse with his own lightning tab, but as well the lightning tab in the OIP (how do those 2 play together?)

- ambient occlusion as part of the realistic render modes as recourse but as well under the lightning tab in the oip

- sketch lines that are a resource but hidden lines that are not.

etc.

etc.

I think its getting pretty complicated to see how things work and where to edit them.

It would be great if it was possible to create a visualization recourse in the recourse browser where you can create a style with all the different possibilities, even combinations of hidden line with open gl, or artistic lines with ambient occlusion. Or sketched lines with open gl.

(we wouldn't have the confusing foreground/back ground render options as well for the combination of opengl and hiddenline)

These style would be selectable in the recourse browser, as in the OIP render mode, as in the current render mode tab. Even wireframe would become a resource in this way, as well as polygon shaded or unshaded.

The advantage is that you edit your render mode always in 1 place, even for your design layer editing view.

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