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possible bug


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Can anyone confirm this?:

1 Make a perspective viewport, put it on a sheet layer

2 Make three different sheet layers

3 Copy and paste in place the viewport on the different sheet layers

3 Change the different rendering modes one by one by selecting the viewport on the sheet layer and changing it in the oip to lets say: hidden line, opengl and artistic.

(now we have 3 different viewports on 3 different sheet layers.

4 select the 3 viewports in the navigation pallet.

5 edit the rendering mode so that they all become hidden line render.

6 problem: render modes haven't changed if you check the oip on the respective sheet layers if im correct?

Edited by Bas Vellekoop
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