bcd Posted October 8, 2015 Share Posted October 8, 2015 I'd like to be able to set VP overrides for the Heilodon objects' lights in the Visualization Palette. They currently appear but the Edit does nothing. Quote Link to comment
0 Vectorworks, Inc Employee PVA - Admin Posted September 15, 2016 Vectorworks, Inc Employee Share Posted September 15, 2016 Request submitted. VE-96871 Quote Link to comment
1 bcd Posted October 8, 2015 Author Share Posted October 8, 2015 Not exactly - although +1 on that too. The wish is to e.g. adjust the light itself so the brightness, color, shadow quality etc. Quote Link to comment
0 rDesign Posted October 8, 2015 Share Posted October 8, 2015 Do you mean being able to have a Heliodon set, for example, to June 21st @ 10:00am in one VP and being able to change that same Heliodon to September 21st @ 4:30pm in another VP? If so, I wholeheartedly agree. Currently you have to have multiple Heliodons set to different times of day and turn them on / off selectively in each VP, which is somewhat cumbersome as you have to go back to the DL, select the proper Heliodon and change its date & time. Quote Link to comment
0 zoomer Posted September 15, 2016 Share Posted September 15, 2016 Hmmh, you can separate multiple Heliodons by Classes. That is more my problem; I think Heliodons will be controlled by Light List and Should work even if I forgot to activate their Classes. But maybe I oversee something. Same for Cameras, there should be a setting in Quick Edit Bar, to show them for Editing or not, but these should nevertheless be accessible and editable from Camera List. Quote Link to comment
Question
bcd
I'd like to be able to set VP overrides for the Heilodon objects' lights in the Visualization Palette.
They currently appear but the Edit does nothing.
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