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Symbols - Editing in 2d and 3d


Kevin McAllister

Question

When editing in symbols and switching between the 2d component and 3d component the position of the view on screen shouldn't shift. Also, the symbols origin point should be visible and snap-able at all times regardless of which component you are editing.

When editing the 3d component it should be possible to draw 2d objects as guidelines and not have them disappear. They're still there but not visible for some reason. These 2d objects shouldn't jump to the 2d component for any reason (ie. switching to top/plan) other than when you exit the symbol or chose Edit 2d Component from the right click contextual menu.

Kevin

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It would be amazing if you could see both the 2D components and 3D components of a symbol at the same time.  Also, this interface could be great to allow us to also include elevational 2D representations.

 

 Something like this, where you have the 3D object and the top and both sides.  It would be a special symbol editing interface.  It should come with the options to link the 2 side elevations, and the front and back if they happen to be identical.  Any 2D representation not included will simply be replaced by a hidden line rendering of the 3D object.   Obviously, this gets complicated because VW will have to detect when one side of the object is exactly perpendicular to the camera....

 

Screen Shot 2016-10-06 at 10.14.04 AM.png

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