- a more concise, clear, consistent way for setting conversion resolution (2d, 3d, Viewport, various rendering modes). Right now this information is all over the place and its easy to miss something.
- in the interim I would like a chart or some sort of documentation that details all of the options and what actually affects what.
Section Viewport>Advanced Properties>Display>3D Conversion Resolution - affects the geometry generated in a section viewport specifically
Where it doesn't necessarily affect all of the rendering modes of a Section Viewport, only some (OpenGL specifically).... I only learned this today after many years....
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Kevin McAllister
I would like to wish for two things -
- a more concise, clear, consistent way for setting conversion resolution (2d, 3d, Viewport, various rendering modes). Right now this information is all over the place and its easy to miss something.
- in the interim I would like a chart or some sort of documentation that details all of the options and what actually affects what.
Its based out of this list I posted before - https://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&Number=196304#Post196304
It turns out that there is a caveat to this one -
Where it doesn't necessarily affect all of the rendering modes of a Section Viewport, only some (OpenGL specifically).... I only learned this today after many years....
Kevin
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