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Taper top of cylinder

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I can't figure out how to taper (angle) the top of a cylinder. Hopefully someone can help me out?

I started with a circle and then extruded it.

I then tapered it slightly so bottom surface is slightly smaller in diameter than the top surface.

All good so far...

But this is where it goes wrong..

I now need to angle the top surface at about 20 degrees leaving the rest of the object without any further deformation. (so if viewed from the side it would look like a wedge).

I have tried the Taper and Deform tool but I can't seem to make them work.

Is my approach to making this simple shape wrong?

Am I missing something obvious? :-)

Any help would be appreciated.

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