When you create walls and apply textures to those walls in the set up, then if you want to add a different texture to a specific wall, you change the mode from 'Component' to 'Object', but all textures are stripped out completely.
Surely it would make more sense to leave any existing textures as is so you don't have to reconfigure all of them, just the one you want to change - as it's usually just one surface and not all. Just a thought!
You can post now and register later.
If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.
Question
simbob
When you create walls and apply textures to those walls in the set up, then if you want to add a different texture to a specific wall, you change the mode from 'Component' to 'Object', but all textures are stripped out completely.
Surely it would make more sense to leave any existing textures as is so you don't have to reconfigure all of them, just the one you want to change - as it's usually just one surface and not all. Just a thought!
Link to comment
1 answer to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.