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Lighting Instrument Lens Color


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So I modified a lighting fixture to have a lens that re-colored automatically to whatever color is in the color field of the instrument (using the helpful video on the VW site.

SS#1 shows the behavior working perfectly.

SS#2 show the result in the rendering I am working on. You will see a little bit of color on the edge, but no solid lens color.

I thought it had to do with ambient light level -- in SS#1 Ambient is on, in SS#2 it is not. However after further experimentation that is not the culprit.

Spotlight preferences are the same and RW Background is the same.

The texture that modifies the object has the color controlled by Object Attribute (which is controlled by the spotlight color field) and a Glow where the cast shadows box is unchecked. I tried unchecking the receive shadows box and that did not help either. I also tried increasing the glow to 400% which makes the halo brighter but does not fix the problem.

Anyone have any ideas on things I can try to change?

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