When modelling sloped hardscapes as a texture bed on a DTM (pretty much all outdoor hardscapes are sloped) it would be GREAT if we had control over the texture bed rotation. Preferably in the object info palette. Currently the texture bed rotates in relationship to the slope.
We currently choose between modelling hardscapes as flat slabs which makes the texture correct and the grades incorrect... OR we show as a 3D texture bed making the grades correct, but the textures rotated incorrectly.
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gbland
When modelling sloped hardscapes as a texture bed on a DTM (pretty much all outdoor hardscapes are sloped) it would be GREAT if we had control over the texture bed rotation. Preferably in the object info palette. Currently the texture bed rotates in relationship to the slope.
We currently choose between modelling hardscapes as flat slabs which makes the texture correct and the grades incorrect... OR we show as a 3D texture bed making the grades correct, but the textures rotated incorrectly.
I can dream it, but I cannot model it.
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