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Organic structures in VW


Kaare Baekgaard

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Modern architecture and design is full of complex organic looking structures, none of which can be modelled with any ease in Vectorworks.

The tutorials on YouTube seems to be based on polygon subdivision technology. It may not be as inherently accurate as nurbs, but it looks awesome.

I wish there was a way to do the same stuff in Vectorworks.

I really want that.

Edited by Kaare Baekgaard
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  • Vectorworks, Inc Employee

Hello Kaare, your wish is our command. As Jim posted earlier we will have subdivision modeling in VW 2016. Also Marionette will ultimately I'm sure enable automation of some of the repetitive shapes like those shown in the renderings.

https://techboard.vectorworks.net/ubbthreads.php?ubb=showflat&Number=210685#Post210685

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