Garry Dreger Posted February 27, 2003 Share Posted February 27, 2003 The subject says it all. Am I alone in this or is it common to all? Vw 9.5.1 Mac G3 Quote Link to comment
etweed Posted February 27, 2003 Share Posted February 27, 2003 I am not sure exactly what you are saying the problem is. What kind of objects are showing up "jagged"? Quote Link to comment
Garry Dreger Posted February 28, 2003 Author Share Posted February 28, 2003 All objects; walls , roofs, cupboards,doors, windows, etc. Quote Link to comment
David Ormsby Posted February 28, 2003 Share Posted February 28, 2003 I don't think the title says it all. I look at stuff in iso all the time and it looks fine. Are you refering to the screen, to print, to renderworks??? If you could elaborate on the circumstance perhaps there would be help to be had. Quote Link to comment
P Retondo Posted March 1, 2003 Share Posted March 1, 2003 Garry, since your screen is a field of pixels that is pretty coarse, compared to most printer output, you are going to see that jaggedness no matter what (they call it "aliasing"). Whenever your line crosses from one row of pixels to the next, there has to be a jump. The reason you are seeing it in an iso view is that you have angled lines that cross the rows of pixels. The more "shallow" the angle, the more noticable the jump. If you look at printer output with a magnifying glass, it will be jagged, too, but on a much finer grain. [ 02-28-2003, 08:19 PM: Message edited by: P Retondo ] Quote Link to comment
Garry Dreger Posted March 1, 2003 Author Share Posted March 1, 2003 Right. An example. I've been working on a kitchen, which has the usual objects in it. In plan, front, left, etc. views, the line work is fine. When I go to an iso, the lines become jagged,[ on the screen, not on a print]. Katie, says this is how it is, there is not a problem. I send out a lot of image files [jpegs], to clients during the design process and the jpegs are a copy of what I have on the screen. Jagged line work. Other than printing, scanning and creating a "smooth" copy, to e-mail, I don't know how what else to do. I would appreciate any input. thanks for your interest Quote Link to comment
Garry Dreger Posted March 1, 2003 Author Share Posted March 1, 2003 Add to the above; in wireframe and final shaded polygon. Quote Link to comment
P Retondo Posted March 1, 2003 Share Posted March 1, 2003 Garry, Sorry, I didn't read your post thoroughly. To produce a JPEG that can be printed or enlarged on screen without the jagged lines, save at a resolution greater than the default 72 dpi. This requires you to also CHANGE THE IMAGE SIZE. Otherwise, you will get a tiny image at 600 dpi, not what you want. I usually save at 300 dpi (3000 pixels wide for a landscape letter-size output), or 600 dpi / 6000 pixels for something that can be printed in "best" mode, or that you can zoom in on without a great deal of jaggedness. I assume you are aware that you save an image using the "File -> Import/Export -> Export Image File" menu tool. VW 10 has a great new feature which allows you to drag a marquee around what part of the drawing or screen you want to save. [ 03-01-2003, 02:30 PM: Message edited by: P Retondo ] Quote Link to comment
Garry Dreger Posted March 1, 2003 Author Share Posted March 1, 2003 THANK YOU ! Regards, Garry Dreger Quote Link to comment
Guest Posted March 3, 2003 Share Posted March 3, 2003 I didn't know you were even exporting this file to an image file, much less getting the jaggies when exporting to an image file. I was under the impression that you were getting the jagged lines on the screen, which is normal in isometirc views in CAD applications. When you export it to an image file, depending on what format you export it as, the jagged lines are smoothed because of the properties of that image file and smoothing capabilities. In CAD, isometric views are drawing a 3d line which will give you a jagged line when looking on the screen - unless you have the resolution of the monitor set to a super high value and you have a video card that is out of this world. Quote Link to comment
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