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Wall Style Textures and Hatches with Attribute Mapping Tool

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I'm trying to manipulate the textures and hatches that get automatically applied to walls as defined inside the wall style in VW2015.

The Attribute Mapping Tool asks me to convert from Auto-Align Planer to another format. I choose Planer and then begin to resize and move the control box that shows up.

Nothing I do seems to produce a change to the texture/hatch. Origin, size, rotation.

Is there a trick that I am missing?

Any material that needs to bridge first floor and second floor walls will need to be aligned for proper display. Is this possible?


Edited by Joe-SA

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