klaus Posted November 14, 2014 Share Posted November 14, 2014 (edited) I am working on some models for solar farms. I have built a DTM of the site and the 3D solar panels. when I select send to surface from the terrain menu to panels float to the surface BUT they are still Always Vertical. I want them to be Perpendicular to the ground How do I get them to be perpendicular to a surface ? ... for example if I wanted to send a 3D model of a car to the surface the send to surface command would have some of the wheels in the ground and others floating if the DTM was sloping please help Edited November 14, 2014 by klaus Quote Link to comment
Vectorworks, Inc Employee PVA - Admin Posted November 14, 2014 Vectorworks, Inc Employee Share Posted November 14, 2014 As far as I know it will only affect Z height, it isn't capable of auto-rotating to align along a face. The only tool in Vectorworks I am aware of that can do anything similar to that is Surface Array. Quote Link to comment
Elite Exhibits Posted November 14, 2014 Share Posted November 14, 2014 In general I found that the send to surface only worked for a limited range of things in specific conditions. As you have noted "flat onto flat" is a key. It is NOT "gravity" as one may expect. I gave up on it years ago. - Peter Quote Link to comment
Jonathan Pickup Posted November 14, 2014 Share Posted November 14, 2014 If you use a 3D only symbol for the objects and use automatic working planes, it will do what you want. Quote Link to comment
Elite Exhibits Posted December 17, 2014 Share Posted December 17, 2014 Where is there Help Information on Automatic Working planes ? Quote Link to comment
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