minotto Posted October 23, 2014 Share Posted October 23, 2014 I'm using VW’s 2015 SP1 and am having a problem with jagged edges occurring in the site model as a result of using site modifiers when viewing in Open GL. Is there a way to smooth this out so a texture bed wouldn't look distorted? I tried rendering in Fast Renderworks but it doesn't look much better. In the Document Preferences Mesh Smoothing is raised from 70 to 150 but no difference results and Anti-Aliasing is checked in the Open GL Preferences. Could the problem be related to my graphics card? NVIDIA GeForce GT 120 512 MB Quote Link to comment
Jonathan Pickup Posted October 24, 2014 Share Posted October 24, 2014 You can turn off the class that the site modifiers are on: Site-DTM-Modifier you can also adjust the mesh smoothing angle (Document Prefs) to make the site look less angular. Quote Link to comment
minotto Posted October 24, 2014 Author Share Posted October 24, 2014 Thanks Jonathan. I ended up adding some grading around the texture bed and this helped smooth things a bit. Quote Link to comment
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