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Open GL issues with VW2015 SP1


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just encountered this strange behauvior when using the flyover tool with open gl.

appears with different models, different geometry.

use the flyower tool while in open-gl and zoom in and out while turning with the flyover tool.

the model starts to flicker between the original display position and the interactive movement.

i took a screenrecord and a movie with the iphone, where you can see it a bit more (ghosted image). in the uncompressed movie it´s visible 100%. i think due to the compression the effect is a bit surpessed.

screenrecording

iphone recording

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jim, i also have some other strange things concerning screen redraw.

these are all not 100% replicable.

i.e. today when i was in a sheet layer and pressed command-4 (view fit to page) i didn´t get a redraw. all was white and the zoom doesn´t show the boundaries of the defined pagesize (looked at the rulers)

sometimes when editing 3d symbols i can activate some elements as they are shown in the info palette, but i can´t see them highlighted...

changed the settings for "use enhanced navigation graphics" and "anti-aliasing" but that doesn´t change anything.

that is with sp1 and the prior release.

Edited by bjoerka
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  • Vectorworks, Inc Employee

I have regularly seen OpenGL issues with multiple displays and multiple graphics cards. Some users were able to resolve it by forcing their Macs to ONLY use the dedicated card:

http://kbase.vectorworks.net/questions/1216/Multiple+Graphics+Cards+-+%28Mac+OS+X+Only%29

However across multiple monitors I have seen problems when the secondary monitor is high res, greater than 1080p (Retinas, 4Ks, etc) that I have not yet been able to find a solution for.

Edited by JimW
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