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Initial Render mode when changing from Top/Plan to 3D View


gmm18

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I am having a similar problem when choosing OpenGL as the render mode in a viewport. It shows the wireframe rendering of the object instead of OpenGL. All other modes do change and render as expected.

I have a windows laptop with 2 GPU. If I use the built-in Intel, it will not even change to a 3D view and gives the Out of Memory error. If I use the NVidia with 1 GB VRAM, it works fine except for the problem above.

Win 7, i7-2670QM, 14GB RAM

NVidia GeForce GT 540M

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  • Vectorworks, Inc Employee

Viewports set to OpenGL need to be updated to show the OpenGL view. This is done via the update button in the Object Info palette with the viewport selected. Wont be related to the default 3D view settings in a design layer other than the active render mode when you create a viewport being the default the viewport is set to.

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