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Fastest way to model terrain approximately


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How would you go about modelling terrain as quickly as possible, when it only needs to be approximate?

Attached is a screenshot of an example model. We have a survey for the site, which I've modelled accurately as a DTM but I want to fill in the neighbouring plots for visualisation purposes.

ubbthreads.php?ubb=download&Number=10817&filename=approximate-terrain.png

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I usually use the local city (or sim) data which is generally at 10 ft intervals. Not good enough for real design but plenty good enough for this purpose. The trick is overlaying it more or less accurately (in its own discreet design layer) which can be time consuming and requires at least a couple trusted points of reference.

Or if the site is flat or nearly flat I use a floor, extrude or roof face. It really depends on how much detail is needed.

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Place a 3d locus at approximately floor level in the center of the neighboring house.

Draw a nurbs curve to represent the property outline - picking up points along the edge of your existing dtm.

Loft NoRail - Select the 3dLocus and the Nurbs curve.

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