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OpenGL render inconsistency?

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An intersecting gable roof created after a hipped roof won't render. In fact, no roof I create now will render.

Both are set to the Class Texture which is left to default.

Tried setting the texture manually but no change.

Please forgive me if this is an elementary question.

Can we place screen shots in these posts? I wanted to do that to show what was happening but it appears to only allow a URL.

Grateful for any help.

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To post an image (sorry, this is cumbersome):

Switch to full reply screen. (button at bottom of quick reply area)

Click the File Manager link (blue text near bottom)

Click the Choose File button and browse to select the image/file on your hard drive.

Click the Add File button and wait a few seconds for the file to load.

Click the Done Adding Files button.

Click the Submit button at bottom left of the viewer window.


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Okay, hopefully the screen capture is attached here ...

(Thanks for the tip!)

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Thank you Mitch. Now I feel really stupid! (My fault not yours of course!)

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