visard Posted May 1, 2014 Share Posted May 1, 2014 How do I control rendered elevations to prevent the interior elements from showing through glass? Thanks. VW12 Quote Link to comment
Phil hunt Posted May 1, 2014 Share Posted May 1, 2014 i guess you could add a solid material say light grey as a class to act as the glass, maybe nudge it just in front of the existing material and render the elevation just using this class to blank out the interior elements Quote Link to comment
VincentCuclair Posted May 2, 2014 Share Posted May 2, 2014 Well depends on why and where?! 1. If you don't want that at all use a texture for glass that isn't transparent. 2. If you want only certain VPs to do this, override the default glass class texture in these VPs with a texture that isn't transparent. 3. Hide classes that contain interior elements. Quote Link to comment
visard Posted May 2, 2014 Author Share Posted May 2, 2014 Thanks guys. I was hoping that there might be a way to control the depth of the render view as we are able to do with sections. Guess not. Perhaps the easiest solution is to control the interior classes. I have also made line copies of the image and edited the line copy, not particularly convenient if we're doing schematic design options. I appreciate your thoughts. visard Quote Link to comment
Monadnoc Posted May 2, 2014 Share Posted May 2, 2014 Create a Section Viewport on the outside of your model (looking towards it) and use that for your Elevation. Then you can set how "far" the cut plane extends. The Section Line even has options to change the markers to "Elevation" standard ones. I think that was the original idea behind them - use it for both Sections and Elevations. At least I've always done that. Quote Link to comment
Gytis Posted May 4, 2014 Share Posted May 4, 2014 One drawback to this approach, Monadnoc, is that the Section Viewport can no longer be used for future sectioning. As a workaround, I overlay a source VP with all layers off (thus invisible) and section this. Not ideal, especially if you chose to move the visible VP and forget about the source. Any other workflows? Quote Link to comment
Jim Smith Posted May 13, 2014 Share Posted May 13, 2014 Gytis, One may have as many Section Viewports as required for a project. In fact I've used this technique with Section Viewports only mm from each other. There may be an upper limit but I've cut as many as 8 on one plan. Quote Link to comment
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