Nicholas Kargel Posted April 27, 2014 Share Posted April 27, 2014 Is there a way to adjust the lighting in a final shaded polygon render? Any view from the right tends to be unusably shaded. Quote Link to comment
Vectorworks, Inc Employee Dave Donley Posted April 28, 2014 Vectorworks, Inc Employee Share Posted April 28, 2014 Hello Nicholas: If you put a directional light into the drawing the shaded polygon render mode will use that. You can then aim it to a different direction. Shaded polygon will only use the first directional light it finds, any other lights will be ignored. HTH! Quote Link to comment
Nicholas Kargel Posted April 28, 2014 Author Share Posted April 28, 2014 Thanks, I'll try it! Quote Link to comment
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