Bas Vellekoop Posted April 16, 2014 Share Posted April 16, 2014 (edited) At the moment working with the different duplicate modes. This could have a overhaul. Could the different duplcate modes be interactive like surface array?: -possibilty to change/edit the array item -possibilty to select a object (urface/line/nurbs/extrusion/etc.) to array over -array several different object/symbols at the same time (bit like the tile resource but then creating real geometry) -possibility to resize a object/symbol in duplicate along path mode -possibility to rotate a object/symbol in duplicate along path mode -possibility to random array items/symbol over a surface/line/nurbs/extrusion/etc. -possibility to random resize items/symbol over a surface/line/nurbs/extrusion/etc. - scale object/symbols when the are closer to a certain object like a 3d locus but keeping the pattern. Mograph from Cinema 4D is a good example of certain possibilties that could be useful for Vectorworks as well. Examples of things this could be usefull for: - duplicate tables in a interior without having to rotate every table to make it look random - plant and threes in 2d/3d to give them a more natural look. - creating islamic inspired patterns. - etc. Edited April 16, 2014 by Buzz Lightyear Quote Link to comment
0 Vectorworks, Inc Employee PVA - Admin Posted April 16, 2014 Vectorworks, Inc Employee Share Posted April 16, 2014 SOME of these things can be accomplished with a Surface Array: Many Landmark users specifically have asked for a feature like that to add randomized trees/ground cover in a more casual way than a landscape area. Same with scaling as well as rotation. Submitting request now. Quote Link to comment
0 unearthed Posted April 27, 2014 Share Posted April 27, 2014 Hear Hear! Agree totally - the whole plant tools look like they've been designed by folk who've never seen a plant, only rarely does one ever plant plants in monocultural grids Quote Link to comment
Question
Bas Vellekoop
At the moment working with the different duplicate modes.
This could have a overhaul.
Could the different duplcate modes be interactive like surface array?:
-possibilty to change/edit the array item
-possibilty to select a object (urface/line/nurbs/extrusion/etc.) to array over
-array several different object/symbols at the same time (bit like the tile resource but then creating real geometry)
-possibility to resize a object/symbol in duplicate along path mode
-possibility to rotate a object/symbol in duplicate along path mode
-possibility to random array items/symbol over a surface/line/nurbs/extrusion/etc.
-possibility to random resize items/symbol over a surface/line/nurbs/extrusion/etc.
- scale object/symbols when the are closer to a certain object like a 3d locus but keeping the pattern.
Mograph from Cinema 4D is a good example of certain possibilties that could be useful for Vectorworks as well.
Examples of things this could be usefull for:
- duplicate tables in a interior without having to rotate every table to make it look random
- plant and threes in 2d/3d to give them a more natural look.
- creating islamic inspired patterns.
- etc.
Edited by Buzz LightyearLink to comment
2 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.