Horst M. Posted April 1, 2014 Share Posted April 1, 2014 Hallo, I ran into a problem with the Metalic shaders. When I create a texture ( in a blank new FIle) and select Metallic brushed in the in the refelctivity channnel and apply it to a simple extrude all the options like Scale and Rotation in the OIP are greyd out. I f i select just melallic the reflectivity Channel all the options in the OIP are available for changes Is there any reason besides bug for that? Regards Horst Quote Link to comment
Vectorworks, Inc Employee Dave Donley Posted April 1, 2014 Vectorworks, Inc Employee Share Posted April 1, 2014 (edited) Hello Horst: The 2D mapping controls are grayed out because they will not have any effect on this shader, because it is 3D only. Other textures like image-based ones will respond to the 2D offset, scale, and rotation controls so those are enabled for textures that will show a difference for different values. Edited April 1, 2014 by Dave Donley Quote Link to comment
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.