steve s Posted February 26, 2014 Share Posted February 26, 2014 (edited) Hi I've got some great tree models in .max file format. I tried converting to 3ds then importing to VW but the results are bad. They are very heavy polygon trees that 3ds cannot handle. Anyone know a way of getting the .max file in to VW,.? which file format that VW can import is closest to the quality of .max? is there are a .max to vwx converter plugin? DWF also gave bad results Thanks Edited February 26, 2014 by steve s Quote Link to comment
Patrick Fritsch Posted February 26, 2014 Share Posted February 26, 2014 VW does not handle high polygon count objects like XFrog trees, your better off using 2d billboards. Those who need to use the 3d versions usually add them in a robust 3D modeler program like MODO or Cinema 4D. Quote Link to comment
steve s Posted February 27, 2014 Author Share Posted February 27, 2014 Ok, I can see that that's the case. Thanks Quote Link to comment
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