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siding texture


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  • Vectorworks, Inc Employee

If you didn't want to model the boards themselves, then I think the only way to get depth from the texture would be to apply either a bump or displacement map within the texture itself:

The marketing video explaining it briefly is here:

I am not sure if we have any training materials specifically covering it yet, I'll keep an eye out.

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Scarth-

I have attached a VW 2014 file with a simple 6" bevel siding texture with displacement and a 7" cove siding texture with displacement. You can edit the RW texture to change the color of the siding or the profile height.

Also attached are the two PNG of the greyscale displacement textures used so you can see what they look like.

HTH.

Edited by rDesign
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