scarth Posted November 6, 2013 Share Posted November 6, 2013 I am trying to get some depth out of the siding texture so I can see the shadow lines of the boards..please advise with any tips how to do this with light or (this kind of scares me) editing the actual texture. thanks m VW 12.5.2 Mac book pro Quote Link to comment
Vectorworks, Inc Employee PVA - Admin Posted November 7, 2013 Vectorworks, Inc Employee Share Posted November 7, 2013 If you didn't want to model the boards themselves, then I think the only way to get depth from the texture would be to apply either a bump or displacement map within the texture itself: The marketing video explaining it briefly is here: I am not sure if we have any training materials specifically covering it yet, I'll keep an eye out. Quote Link to comment
scarth Posted November 8, 2013 Author Share Posted November 8, 2013 thank you Jim. i'll get in there and try to figure out how to add a disp. map and if that sucks my time too long I'll make boards (yuck) m Quote Link to comment
rDesign Posted November 10, 2013 Share Posted November 10, 2013 (edited) Scarth- I have attached a VW 2014 file with a simple 6" bevel siding texture with displacement and a 7" cove siding texture with displacement. You can edit the RW texture to change the color of the siding or the profile height. Also attached are the two PNG of the greyscale displacement textures used so you can see what they look like. HTH. Edited November 10, 2013 by rDesign Quote Link to comment
scarth Posted November 12, 2013 Author Share Posted November 12, 2013 thanks Tim i work in 12.5 still but will save for when I move up Quote Link to comment
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