-You have stories, which have a name and a z value.
-You have story types, which belong to a story, and have a name and a z value.
-You have design layers, which can belong to a story, and have a name and a z value for their own.
The benefits of this simple setup:
-people will understand it much more, because it's straight to the point.
-you can actually use the z value of the design layer for it's own.
-you will not have hundreds of design layers, only the ones you actually need to put in the objects.
-objects can still bound to story level types, as they can find on which story they belong by their design layer they are in.
-...
This can be done, as older setups/files could be converted:
-keep all design layers, but remove the story level types.
-set the z value of the story level types to that of the design layer they did belong to.
This could be so much simpler. It's exhausting to tell the difference and working of this all over and over again, because it causes so much confusing to many.
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Dieter @ DWorks
It would be so much simpler to understand:
-You have stories, which have a name and a z value.
-You have story types, which belong to a story, and have a name and a z value.
-You have design layers, which can belong to a story, and have a name and a z value for their own.
The benefits of this simple setup:
-people will understand it much more, because it's straight to the point.
-you can actually use the z value of the design layer for it's own.
-you will not have hundreds of design layers, only the ones you actually need to put in the objects.
-objects can still bound to story level types, as they can find on which story they belong by their design layer they are in.
-...
This can be done, as older setups/files could be converted:
-keep all design layers, but remove the story level types.
-set the z value of the story level types to that of the design layer they did belong to.
This could be so much simpler. It's exhausting to tell the difference and working of this all over and over again, because it causes so much confusing to many.
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