RickR Posted October 9, 2013 Share Posted October 9, 2013 Spotlight fixtures assume they are hanging. Here is a sample unit that sits on the floor. From here you can freely customize your own. 1 Quote Link to comment
RickR Posted October 17, 2013 Author Share Posted October 17, 2013 Further help from a related post To fix other lights you can do the same sort of process. - Edit the 3D of the symbol. Mine or one with a body you like for the new symbol. - Delete the parts you don't want (clamps, yoke extras, etc) - Draw, change or import replacement parts. My base is a circle extruded, very simple. I 3D rotated the yoke. I have a symbol clamp which most of the libraries don't. - Note that the body still must point down. Very important! - Make sure your 3D locus is correct. - Make sure the texture on the body does not cast shadows, it will block all light! "default instrument texture" is good. - Set the Parts record values for each piece. I usually group all the elements for each part. This seems to simplify the rotation process. - With nothing selected but still editing the symbol, add or correct the lighting device record. These will be the default values for the fixture. Note that the candela value can not be changed anywhere but here. - Edit the 2D parts Test your symbol and save it in a safe place. You can also use this one to make similar ones, cyc ends and middles for example. Quote Link to comment
Teresa Hull Posted December 16, 2013 Share Posted December 16, 2013 RickR, Thanks for posting this. These are all things that I know, but it's nice when all the info is in one place as a "How To" for an action. Thanks for taking the time! Quote Link to comment
Lycanruler Posted November 6, 2017 Share Posted November 6, 2017 On 10/9/2013 at 2:06 PM, RickR said: Spotlight fixtures assume they are hanging. Here is a sample unit that sits on the floor. From here you can freely customize your own. Hello, just wondering if there is a file still available for laps at a floor position? Thanks! Quote Link to comment
RickR Posted November 6, 2017 Author Share Posted November 6, 2017 I think it got recovered, but I have a copy still around. Since this thread the 'Set 3D' function has really improved. But it can't change a clamp to a floor plate. Floor Fixture.vwx 1 Quote Link to comment
Kai1 Posted June 22, 2019 Share Posted June 22, 2019 Hey all, Trying to create floor fixtures and after editing the 3D model successfully (just removing the C clamp) when I place it in my project and try to rotate around Y axis, the model gets 'blown out' (the yoke disconnects from the base pieces). I've tried to mimic how the default model is grouped (base pieces grouped apart from the yoke and fixture) and then have tried other options to see if I could fix the issue to no avail. Any ideas here? (I'm *very* new to VW) Quote Link to comment
Kai1 Posted June 24, 2019 Share Posted June 24, 2019 Gotcha, so I tried a number of different things, removing the clamp, removing its color and outline, and virtually every combination of base groupings, including the exact order of grouping that the default symbol uses, but it still gets blown out. Is there a way to remove things from a 3D symbol without ruining the whole image like a dumbdumb? Quote Link to comment
Kai1 Posted June 24, 2019 Share Posted June 24, 2019 Got it. Editing the group rather than breaking and grouping again works. Thanks for the help and understanding! Quote Link to comment
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