Jump to content
  • 0
Sign in to follow this  
steffen aarfing

Renderworks: ambient occlusion

Question

3 answers to this question

Recommended Posts

  • 0

This effect should be achievable by altering the value of Indirect Lighting in the custom Renderworks options, to the best of my understanding.

If there is a difference between that and ambient occlusion's effect that it isn't capable of creating, let me know the specific differences and i will look into it.

Share this post


Link to post
  • 0

ambient occlusion in c4d is a gradient of two colors that is determined by two surfaces proximity to one another. You can also set the length of that gradient in real world units.

indirect lighting does this in vw but does not have the controls I listed above.

Share this post


Link to post

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Answer this question...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

 

7150 Riverwood Drive, Columbia, Maryland 21046, USA   |   Contact Us:   410-290-5114

 

© 2018 Vectorworks, Inc. All Rights Reserved. Vectorworks, Inc. is part of the Nemetschek Group.

×
×
  • Create New...