aarfing Posted October 5, 2013 Share Posted October 5, 2013 Renderings, interiors in particular would benefit a lot from having an ambient occlusion option. Quote Link to comment
0 Vectorworks, Inc Employee PVA - Admin Posted October 8, 2013 Vectorworks, Inc Employee Share Posted October 8, 2013 This effect should be achievable by altering the value of Indirect Lighting in the custom Renderworks options, to the best of my understanding. If there is a difference between that and ambient occlusion's effect that it isn't capable of creating, let me know the specific differences and i will look into it. Quote Link to comment
0 grant_PD Posted October 10, 2013 Share Posted October 10, 2013 ambient occlusion in c4d is a gradient of two colors that is determined by two surfaces proximity to one another. You can also set the length of that gradient in real world units. indirect lighting does this in vw but does not have the controls I listed above. Quote Link to comment
0 Vectorworks, Inc Employee PVA - Admin Posted October 10, 2013 Vectorworks, Inc Employee Share Posted October 10, 2013 Understood, submitting now. Quote Link to comment
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aarfing
Renderings, interiors in particular would benefit a lot from having an ambient occlusion option.
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