Jump to content

Open GL Rendering of Design Layer Viewports


jamesmise

Recommended Posts

I've noticed that some objects in my DLVPs don't render in Open GL. I draw furniture in a separate file and use DLVPs to reference them. This keeps the class clutter to a minimum in my main drawing.

All of the furniture renders fine in Fast or Final Renderworks and also in wireframe. But I lose some pieces in Open GL sometimes.

Any ideas?

Thanks.

Link to comment

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...