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Open GL Rendering of Design Layer Viewports

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I've noticed that some objects in my DLVPs don't render in Open GL. I draw furniture in a separate file and use DLVPs to reference them. This keeps the class clutter to a minimum in my main drawing.

All of the furniture renders fine in Fast or Final Renderworks and also in wireframe. But I lose some pieces in Open GL sometimes.

Any ideas?


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