VincentCuclair Posted March 15, 2013 Share Posted March 15, 2013 (edited) I'm working on a relatively small project utilizing as much of the new bounding and associations features as possible i.e. slab to wall, spaces etc. however it feels like the program has quite a lot of problems calculating changes e.g. moving walls, stairs etc. almost each of these actions takes 5-15 seconds, it is very frustrating to have to wait after each thing you do......not good! Edited March 15, 2013 by Vincent C Quote Link to comment
VincentCuclair Posted March 22, 2013 Author Share Posted March 22, 2013 We really need multi-core 64 bit support soon!!! It's so painfully slow sometimes..... Quote Link to comment
Dieter @ DWorks Posted March 22, 2013 Share Posted March 22, 2013 But editing a model with associated objects can't use a lot of multithreading because the objects must know each other and react to each other. But 64bit would definitely help here. Quote Link to comment
VincentCuclair Posted March 22, 2013 Author Share Posted March 22, 2013 But editing a model with associated objects can't use a lot of multithreading because the objects must know each other and react to each other. But the geometry must be connected to Parasolid? Quote Link to comment
Joe-SA Posted March 22, 2013 Share Posted March 22, 2013 And while your waiting for the plan revision to finish calculating your always wondering if you are going to crash. In general, crashes are way up in VW2013 from VW2012 and a large percentage of them deal with wall revisions or wall component revisions and manipulating wall joins. Sometimes seemingly simple tasks with walls toss me out of the program. Joe Quote Link to comment
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