Jump to content

How do you align roof & wall render textures?


Alan H

Recommended Posts

In the Render Tab of the OIP is a way to adjust the Texture Orientation. Try changing the Horiz. or Vert. Offset value and watch the texture move. See attached. Note: you need to be looking at the correct "Part" of the object (e.g.: Top of the Roof, or Left/Right Side of a Wall). Note 2: If you have rotated the texture, horizontal becomes vertical, and visa-versa.

Link to comment

Thanks Peter

I am still struggling with this, just to note it is the roof element I want move to match with the walls.

If I am looking at the wall elevation and adjust the offset values on the roof nothing seems to happen.

If I look at the roof face plane and adjust the offset values nothing seems to happen either.

Can you think of anything that i would be doing wrong?

Link to comment

Select the Roof; Go to the Render Tab in the OIP; Make sure the the Part=Top in the parts pulldown; if your texture has been rotated 90? (which I think might be the case) then you need to adjust the Vertical Offset value. If not rotated then the Horizontal should do it... Try adjusting 2-3" at a time. You should be able to see the change each time the model re-renders...

Link to comment

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...