J. Wallace Posted March 11, 2013 Share Posted March 11, 2013 Hello Can anyone tell me how to successfully overlap two texture beds? I have a large asphalt area which I want to drop a concrete band or apron into. I have created both textures yet only the asphalt is visible. Both are in the same layer and class. Quote Link to comment
ray isaacs Posted March 12, 2013 Share Posted March 12, 2013 j., i wish it was as easy as using the "send to front" and "send to back" commands. but it isn't. unless they changed it, the one created first shows. newer ones are overridden. this gets to be a problem as you add more texture beds. for that reason, i do a "clip surface" so that the beds don't overlap (and i don't have to keep track of order). but that to can get clumsy. i wish we could just do the send commands, or something similar. cheers, ray Quote Link to comment
J. Wallace Posted March 12, 2013 Author Share Posted March 12, 2013 Thanks Ray Yes I agree the "send to front and back" commands would be simply. Thanks I'll give it a clip... Quote Link to comment
J. Wallace Posted March 12, 2013 Author Share Posted March 12, 2013 Ray FYI I clipped the asphalt texture pad and placed a concrete texture within the new surface. It worked well thanks... Quote Link to comment
ray isaacs Posted March 13, 2013 Share Posted March 13, 2013 glad that worked for you, j. i find that the cleanest solution. but, beware...when you make changes you need to keep track of all the pieces resulting from the clip. for example, one side walk can get cut into several bits by crossing roads, driveways, etc. cheers, ray Quote Link to comment
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