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Open GL will not render stylized walls

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I selected stylized exterior and interior walls in the default vectorworks library and created my model.

When I use the flyover tool and render in GL mode, i see blank white walls.

When I render in Fast Renderworks mode, I see textures.

Is it possible to see the textures or a hatch in GL mode?

Is it possible to apply a hatch to 3D surfaces? For example, can my exterior walls have a brick texture and a brick hatch so I can see the hatch in hidden line or GL mode and see the texture in GL or fast renderworks mode?

iMac i7


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One thing to check for OGL textures is in the Menu: View>Rendering>OpenGL Options. Enable textures.

3d hatch is a long wished for feature. Model>Create Surface Array can get you part way there by placing 2d or 3d lines on a surface with options for repeats, offsets, etc. Not the greatest, but it might work for brick on a flat wall.


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I haven't resolved the issue for a 3D surface hatch.

i applied a hatch to 3d surfaces using the Extract tool in the 3D tool set. I applied a cross hatch and rendered in hidden line (see image). I can see the hatch in model view.

I created an orthogonal section viewport of the same model and rendered the viewport in hidden line. I cannot see the hatch in this view.

i confirmed the extracted surface is on an active class in both views.

What setting do I need to modify to see a hatch in the orthogonal viewport?

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of course you know this already, but that worked like I wanted.

thanks for the "Display Planar Objects" tip.

I realize what I did wrong the first time. I checked "Display Planar Objects" and neglected to click the "Update Viewport" button.

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