WR-Studio Posted February 5, 2013 Share Posted February 5, 2013 I selected stylized exterior and interior walls in the default vectorworks library and created my model. When I use the flyover tool and render in GL mode, i see blank white walls. When I render in Fast Renderworks mode, I see textures. Is it possible to see the textures or a hatch in GL mode? Is it possible to apply a hatch to 3D surfaces? For example, can my exterior walls have a brick texture and a brick hatch so I can see the hatch in hidden line or GL mode and see the texture in GL or fast renderworks mode? iMac i7 VW2013 Quote Link to comment
Benson Shaw Posted February 5, 2013 Share Posted February 5, 2013 One thing to check for OGL textures is in the Menu: View>Rendering>OpenGL Options. Enable textures. 3d hatch is a long wished for feature. Model>Create Surface Array can get you part way there by placing 2d or 3d lines on a surface with options for repeats, offsets, etc. Not the greatest, but it might work for brick on a flat wall. -B Quote Link to comment
Ferger Posted February 26, 2013 Share Posted February 26, 2013 What about walls render mode, Per Component? or Per Object? Ferger, VW2013 Quote Link to comment
WR-Studio Posted June 14, 2013 Author Share Posted June 14, 2013 I haven't resolved the issue for a 3D surface hatch. i applied a hatch to 3d surfaces using the Extract tool in the 3D tool set. I applied a cross hatch and rendered in hidden line (see image). I can see the hatch in model view. I created an orthogonal section viewport of the same model and rendered the viewport in hidden line. I cannot see the hatch in this view. i confirmed the extracted surface is on an active class in both views. What setting do I need to modify to see a hatch in the orthogonal viewport? Quote Link to comment
Guest Wes Gardner Posted June 17, 2013 Share Posted June 17, 2013 Select the viewport, in the OIP about half way down CHECK "Display Planar Objects" Quote Link to comment
WR-Studio Posted June 22, 2013 Author Share Posted June 22, 2013 Wes, of course you know this already, but that worked like I wanted. thanks for the "Display Planar Objects" tip. I realize what I did wrong the first time. I checked "Display Planar Objects" and neglected to click the "Update Viewport" button. Quote Link to comment
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